Q: I trained the wrong one as my primary - help! The chance is meant to be governed by your skill in specialization for that given discipline of specialization. From Project 1999 Wiki. Q: What Giants can I hit with Giant's Bane? Although wizards are not very good at sustained damage output, our specialty lies in our ability to burst DPS any other class out there. {1%, 5%, 10%} are much more rare, although the distribution has not been formally analyzed. A level 60 can pass fairly close to a level 45 monster and it won't react. 1: Trigger on Spell Cast: Bestow Undeath Cast Proc II (1000% Chance) 2: Limit: Minimum Mana Cost (10) 3: Limit: Effect (Hitpoints allowed) 4: Limit: Spell Type (Detrimental only) 492: Alteration: Self: Bestow Undeath Rk. SV FIRE +5 SV COLD +5 Wizards in classic are okay. This creates a pause of 4.5 seconds in the macro. A: Warders in Sleepers Tomb, Yelinak, ToV dragons with Lord or Lady in their name. Q: Could they have been smarter about the above two hacks? When you cast a standard direct damage spell (with no stun component) the amount of aggro it causes corresponds directly to the number of hp that spell could remove from the monster if it were completely unresisted. This is why when trying to kill steal on a multigroup raid, it is far more effective to nuke hard at the end, than consistently throughout the encounter. Velious Quest Robe ..................... 360 dmg, 28 sec cast. It takes 15 seconds to cast. New to the wiki? HERE is a link to Graffe's Library - towards the bottom is about 20 Quad kiting guides based on level and location. Hopefully they will be integrated onto Graffe's at some point.). Sadly less than most of us feel is equitable. Spells that have push (most wizard magic based pbAOE spells, use elemental spells instead) are sometimes a problem where they push mobs out of the range of the chanter stuns. Lots of wizzies love this a lot. (Renamed 'Robe of Invocation'). Solist's Robe of Invocation ............ 784 dmg, 14 sec cast. The EverQuest 2 (EQ2) Wizard Spell List Back to the main spell index page Wizard Spell List Level. A: A packet sniffer that shows you lots of information about mob location in your current zone etc. A rampage being a special attack where the monster hits multiple players all at once. Name Level Class Rank Top Gun 13 Warrior Leader a 11 d r a 1 d f a 1 d f a 11 d f a 11 d f a 11 d f a 11 d f a 11 d f … Discussing whether rains are any good, is generally as productive as arguing religions. They can seriously unload some damage pretty quickly if you need to. Whether you are new to EverQuest or returning, this is the place! DEX: how quickly you learn weapon skills; how often weapon will proc; how quickly you learn rogue skills; how hard you hit with bows (per Abashi, dex also increases the chance of critical hits). Q: What are the benefits of having a familiar up? Then once one goes over 50, it becomes your primary, so be careful that you don't accidentally train the wrong one as your primary. A: Sometimes. Class: WIZ This is why you can't nuke a monster at the start of a fight and not end up topping the hate list. In either case, it will be more fun than the duty I have. Line of Sight is all you need. 11-11-2020 11:01 PM by LazyHydras. It is irrelevant whether or not you are sitting or standing in between the ticks, it only looks at the exact instance in time when the tick goes off. In almost every MMORPG Spell Damage is one of the most important things for casters to focus on in order to increase their damage. Casting your epic (but this is mentioned in the epic section). 11-11-2020 05:36 PM by DisbeAsos. I'll hit THANKS as much as I can each day for the first 25 responses. In brief, rains are direct damage spells that strike a maximum of four times over the course of three "waves" of damage. I started playing Everquest a couple of months before Kunark, and I sported a decently horrific /played time, all under the single class of Wizard and no other. It no longer drops in game and indeed this was done so long ago many servers don't have any. Also has ports which cuts down on traveling time. However deduction suggests the following. A: No. Race: HUM ERU HIE DEF GNM. Slot: PRIMARY Incinerate Deals heat … Q: Where can I find info on the 'Staff of Temperate Flux' quest? I hope to do business with you again soon. A: Using our pillar line of spells to kill 4 monsters at a time, which has a positive impact on our mana efficiency, and thus our xp gaining efficiency. Q: Which Translocates require portal fragments? A: Having haunted the 'Graffe's Wizard Compilation' as well as the Project 1999 Server boards for quite some time now, I've begun to spot a pattern in questions being asked. I make no grand claims about my abilities although I certainly feel I am competent and have a reasonably broad grasp of game mechanics. If you know he casts every 45 seconds, you can dance in and out based on that time period, hiding behind a nice wall each time he casts. At higher levels, Wizards receive 'Translocate' spells, which allow them to teleport others without teleporting themselves. Level up and all will be well. Apparently, it occurs when you zone with less hit points than you have +hit point items and was a work around they inserted to fix a bug. Vermillion Robe of Torrefaction ........ 625 dmg, 15 sec cast. 8: Stacking: Block new spell if slot 1 is effect 'STR' and < 1085 9: Stacking: Block new spell if slot 1 is effect 'DEX' and < 1085 10: Increase Str Cap by 85 11: Increase Dex Cap by 85: 2340: Alteration: Group v2: Spiritual Serenity: SHM/70: 1: Increase Hitpoints v2 by 820 per tick: 520: Alteration: Single: Champion: SHM/70: 3: Increase ATK by 140 More spells than any of a magician's spell are conjuration based. A: Yes. These "masters of death" are able to summon, buff, and heal powerful undead pets and use poison, magic, fire, and disease damage-over-time spells. Solar Flare . Recasting 'Barrier of Force' is equivalent to an 796hp heal and can keep you alive in all but the most difficult of encounters. Ice Spears. As such you are liable to get chains of failure on things, which when combined with the usual patch paranoia can suggest new patterns that really aren't there. - +4 mana a tick. A: Killing a monster, by constantly outrunning its melee range and nuking whilst you are sufficiently ahead to not be hit. A: Its a way in which several groupless wizards and some buddies can make decent xp in a very limited number of zones. Wildmagic is a wizard's greatest spell line: It can crit over 20k for nearly free after preservations. As far as I can discern, every server tick a certain amount of hate is removed from each persons aggro counter on a monsters hate list. A: As Follows: (I have my doubts about these numbers for p1999). DMG: 6 ', http://wiki.project1999.com/index.php?title=Wizard_Spells_(Good)&oldid=289488. Wizard Translocates. Q: I hear groups get an xp bonus for each extra person? To do this, find an unused vendor with some empty slots (you can tell because when you sell them an item, they will display it). Venture beyond this outpost to the most distant lands and the darkest dungeons. If you are solo, use this spell. AGI: affects how quickly you can learn some defensive skills, how difficult it is to hit you as well as how much damage you take when you are hit. zaff. No Kunark Dragons. I suspect that it was given aggro corresponding to a heal of 796hp and whilst heals had their aggro toned down, I don't believe runes did. Vermillion Orb of Torrefaction ......... 250 dmg, 10 sec cast. Some people with 'Fetter' still swear by 'Root' as they think they are more likely to channel with the lower level spell. You can use this to your advantage by keeping sufficiently far away and positioning melees between you and your target. - +25 all resists. As a guide, getting your resist over 200 including buffs is normally sufficient in most fights. Q: Where can I get 'Concussion' (Brainbite)? - +150 mana. Each time you hand him a specific Muramite Rune he'll return to you a spell for that level. 275,417 Pages. A: Most 'ubers' cast AoE spells, so you need to know ahead of the battle what resist you need to have in order to protect yourself. He wants any of the following spell scrolls: The reward is a random spell scroll from the list in the "Reward" section above. They claim that you have a percentage chance when you cast for this skill to kick in and save you some of the mana cost. They die instantly if t… The downside is that the rains have a higher chance to be resisted than normal direct damage spell, and since they are area of effect (AoE (*)) you may hit monsters that have been mesmerised and wake them up. Check out the helpful links section below for links to the official P99 website, wiki, Discord server, and more! Answer as many times as you have toons if you wish. Barnal Flamehand says 'Here is the scroll that I promised. 1: Trigger on Spell Cast: Bestow Undeath Cast Proc II (1000% Chance) 2: Limit: Minimum Mana Cost (10) 3: Limit: Effect (Hitpoints allowed) 4: Limit: Spell Type (Detrimental only) 492: Alteration: Self: Bestow Undeath Rk. Tis a shame. A: Well its a quest you see... Wizard Epic Quest. Needs JBB, Epic, Torpor and Fungi to really be good. 5. A: No, most casters have issues, although our predicament is somewhat unique since we don't have pets to inflict mana efficient damage for us. Copy the template below, then paste it in your reply and add your information. Who is joined after a little bit with two friends, and later by another to group just south of Orc Highway. Spells with additional components such as stuns add more hate than their raw damage would suggest, and debuffs etc. Granted to intelligence-based casters (wizard, enchanter, necromancer, and magician) at level 20 and priest classes (cleric, shaman, and druid) at level 30, they obtain the ability to specialize in the five fields of magic. Daelyn75 Games. Druids and Wizards can port for easy plat and Necromancers and Shaman can solo all types of stuff for plat. A: In the Temple of Solusek Ro from a short chap named Terblyn Zelbus located in the back of the Temple on the right hand side on a balcony. Thus two people of the same level who are grouped will gain equal xp. Paladin Spells. +220 for 300 hp (MAG L56 summon, costs 400, 3 charges), Mana Conversion (Mana Robe) ...... +20 for 60 hp, Mana Convert (Manastone) .......... +20 for 60 hp. A: King Tormax, Derakor the Vindicator, Velketor, Narandi. Of course, I ended up mediating 4+ minutes afterwards. Q: Are there any exceptions to the above? 'Grieg's End' is awful - frankly I recommend being invis there until you get to the raid mob!). EQ2i. Fandom Apps Take your favorite fandoms with you and never miss a beat. (Minka Zaubermaus). Games Movies TV Video. EQ2i. 1. Make haste, as the High Council cannot be kept waiting! So what does that leave you with, well here is a typical AoE group: A: Well the puller runs off and grabs a huge train of mobs for the group. Project 1999 > Server Issues > Bugs > Velious Beta: Spells User Name ... Wizard Bane/Concussion aggro. LazyHydras. You'd need to know the xp/level formulas to work out other more complex permutations. And you're also in luck, as I seek the services of a mighty adventurer like yourself. Making plat in EQ is pretty tough, especially as a new player and gearing up is done mostly through plat, except from at the end-game when you can raid to get gear. I am to acquire what scrolls I can for the High Council of Erudin. WIS: affects the amount of mana the priest classes have, also rangers/paladins; also affects how quickly you can learn many skills if your wisdom is higher than INT. A level 40 will probably be attacked at 4 times the distance with the same monster. For what its worth, when I parsed my usage of them, I found that the added resists and extra time I had to spend moving around to ensure that I wasn't going to hit mesmermised monsters (which could have been spend medding) negated any benefit from these spells. Of course, with pathing as it is and pet control so finicky, there are times when pets are no good either. On the plus side, you can cast these and then cast other spells whilst the rains are still descending. Here, in order of desireability : MAGIC ITEM LORE ITEM NO DROP NOTE: When you (or Verant) root a monster, irrespective of its hate type, it will switch to this form of aggro. Password: Home: Forums: Register: FAQ: Members List: Calendar: Search: Today's Posts: Mark Forums Read: Welcome to the Project 1999. Within them, the creatures with the greatest power will have scrolls. D&D Beyond Barnal Flamehand may be found in Firiona Vie (loc -3268, 3076). Or you can jump to the spells section for a particular class. Deals cold damage over time and decreases target's elemental resistance. A few Wizard Teleport areas will cause players to zone-in within locations that are close to high-level NPCs that can agro you when you zone in. A: The following list illustrates the benefit of each spell. I submit that its a combination of both factors. Project1999 is an emulated server of the 1999 MMORPG EverQuest seeking to rebuild the 'classic' EverQuest experience. Q: I keep getting lost, where are some good maps? I'd like to see what class keeps what spells memmed for their level. They wanted xp to increase more steaply every so often, so they just put in a big multiplier at certain levels (described below) to up the requirement. However when you finally get 'Fetter' you may as well use it since it has a slightly faster cast and longer hold time. » Welcome: Relive the Classic Everquest Experience as it was from 1999 to 2001. A: You may have noticed, that if you zone with very low hit points, you tend to appear on the other side stripped off buffs and with a fixed number of hit points. Q: How do you know? You now have two charged pumice stones. Ranger Spells. There is really no choice with wizards. He wants any of the following spell scrolls: Atol's Spectral Shackles; Inferno of Al'Kabor; Pillar of Frost; Tears of Druzzil; The reward is a random spell scroll from the list in the "Reward" section … A: At level 60 it has been calculated to add 18 mana/ tick (skill 252). D&D Beyond There are many more life spells that exist as either monster exclusive spells or treasure cards! Fortune? Rain spells(or simply rains)are a unique type of area of effect direct damage spell available to wizards, magicians, druids, and shamans. Ideally stand as far back as possible as root nearly always breaks when you nuke the mob so you will have to recast and back up again. Register Start a Wiki. Monsters can only summon every 10 or so seconds, so its actually not that hard to ruin the positioning. Shaman: Very good leveling class but very gear / plat dependent. Verant take note please. Melee equipment has continued to increase in power by leaps and bounds each expansion, somewhat exclipsing our abilities. As a 16th level wizard, I could cast almost 600 damage if I didn't get fizzles or blocks. What wizard101spellslist.com mean is it real. A: As follows : Lesser Familiar (L49) : I thought I'd take some time to distill some of the information I've gathered both in game and here so that others might benefit and put something back into the wizard community. I have already located some of the most rare scrolls. There is something known as 'undead' or 'proximity' aggro. Unfortunately, in what was otherwise a positive change for caster spells, this got nerfed so that in the majority of zones you can't cast it on entities you don't have a line of sight too. Hand in one of the four scrolls mentioned above. MAGIC ITEM Slot: PRIMARY SECONDARY Effect: Mana Convert (Any Slot, Casting Time: Instant) WT: 1.0 Size: SMALL Class: CLR DRU BRD SHM NEC WIZ MAG ENC Race: ALL. You also need an enchanter or two to chain stun the monsters with their AoE stun spells. As a 16th level wizard, I could cast almost 600 damage if I didn't get fizzles or blocks. Druid - Spell: Spore Spiral Chromatic Root/Small Knock back ; Enchanter - Spell: Colored Chaos - Chromatic Nuke ; Magician - Spell: Fickle Fire - Nuke that has a chance to make additional nukes more powerful; Monk - None; Necromancer - Spell: Corath Venom splurt style dot; Paladin - Spell: Silent Piety - self buff to resist 10% of spells Effect: Lower Element (Any Slot/Can Equip, Casting Time: Instant) at Level 20 Q: So what really happens with 'Specialization'? And I mean a lot. A: Straight from Verant, many moons ago : (Lifted from Milena's warrior FAQ, but pretty sure she lifted it straight from the Verant statement on the matter). (Zego Mandelbrot). Jump to: navigation, search. This is the quintissential piece of wizard gear. The wizards can actually do the pulling, but it depends on how brave they are. Q: What is the formula to calculate my mana regen from meditation? This is where a monster will go after the nearest person to them who is on the hate list irrespective of specific aggro. Q: Why do people go on about Shock of Lightning in PvP? A: A cunning rogue known as Vaslin wrote a program to parse and display the client side spell database, otherwise known as 'spdat.eff'. (I am told you can do this without the 50 gp). Q: Who has contributed to the knowledge in this FAQ? A: They let you look through another entities eyes. It is also instant cast and can only be used in old world zones, excluding the planes. Farewell! I'm in Oasis with my level 14 Dark Elf Wizard - Thajean. Since so much in EQ changes over the years this guide will not always be relevant; people reading it on a TLP server prior to say House of Thule will not be able to … Greater Familiar (L60) : SV FIRE: +10 SV DISEASE: +5 SV COLD: +10 SV MAGIC: +10 SV POISON: +5 They can likewise be affected by group buffs, including songs, if the master has the Pet AffinityAA. Invoker's Exterminating (Armor Set) (90) - easymode raid Wizard set; Important Skills [edit | edit source] Disruption (against damage spell resists) Subjugation (against control spell resists i.e. It is completely unfair and ruins the game so if you use it die plz thnx. A: Depends entirely on level, at some levels its nearly impossible due to lack of either hunting spots or adequate spells. STR: +10 DEX: +5 STA: +10 INT: +25 MANA: +100 A: Zones have a multiplier known as the ZEM (Zone Experience Multiplier) that is multiplied with the monsters base xp to yield the final reward amount. Two enchanters adds safety if the mobs are dangerous and likely to do nasty things like stun or hit a lot, but it isn't necessary in most zones. If you group, your party will be amazed how fast you can take something down with this spell. The ## for pause is the number in tenths of a second. Rampage has a huge range, so don't be surprised if the monster melees you half way across a zone if you've qualified yourself a place on the list. Adventure? 11-13-2020 12:44 AM by zaff. Do you wish to [aid me in my duty]? A: Well if you are cool, you can run it. (/sigh). Shadow Knight Spells. Q: What dictates how much experience I get from a given monster? Well it means that you need to control your aggro, because you moving the mob over to you could cause the whole raid to wipe out. (*) Which is a misgnomer (**), they should be Area of Affect. Q: What right click mana free nuke items are their available for us? 1. EverQuest 2 Wiki. A: When you ensure that your group recieves the experience from killing a monster, normally in a multigroup raid type situation. Watch out meditating in fights! Add new page. lists all the Abscond Locations for all zones. Q: Where can I get good wizard and caster information on the internet? Hatebringer, a very effective taunt weapon and a very high end item has a proc that does 700 points of aggro, if this puts it in perspective. A: The ShowEq users who have investigated claim there are two levels of light blue. If you group, your party will be amazed how fast you can take something down with this spell. We have both gained much knowledge today. Visit the Buff Lines page in order to see how various beneficial spells can stack with eachother. This works on other items too, but practicality is dictated by the buy back price. While doing so, some strange event takes place. Magma Chamber . A: Having haunted the 'Graffe's Wizard Compilation' as well as the Project 1999 Server boards for quite some time now, I've begun to spot a pattern in questions being asked. (Thanks to Zerub for compiling the most recent locations. Q: Can u prt me to WC 4 free to s3ll all my phat lewt plz thnx? I'd tell you more, but I want you to get caught. Not super interactive. Enchanter: One of the best soloing classes in the game. Its instant click, so you can use it to remotely pull mobs with minimum effort, time and risk - you don't even have to be facing the monster although you do need line of sight. Sell them the empty pumice first, then sell them the charged one. This is pure guesswork, but I wouldn't be surprised if the epic generates 796 points of aggro, which is quite a lot. Wizards do one thing - nuke. Mages seem to really want them. Q: Where does abscond/evacuate take me in zone x? Druid Spells. First let me say this is not a compilation of my own creation. The person with the most aggro will be at the 'top of the hatelist' and will be attacked by the monster. Category:Mage | EverQuest 2 Wiki | Fandom. - +1 mana a tick. Q: Ooops, I just got to the top of the hate list and the monster is beating me up. Q: Have they nerfed jboots, they seem way slower?!!?!111!!!1!!11. A: Level plays a hugely significant part in your ability to resists spells. A: Well, we are still predominantly using the spells that the game was released with, or evolutions based on the ratios of damage to mana originally formulated. A: Because you can use vendors to recharge them if you have a fully charged one in addition to your empty one. ', Barnal Flamehand says 'Then you will do this for me. A: Not really, the cast time is sufficient that you need to concentrate and click the damned thing constantly to see any benefit. Its a terribly inefficient way to level, and best practiced near a zone line if your luck is anything like mine. Spells that are in seperate groups stack, although bard stacking is more complex (if someone provides an explanation I'll add it in). They can do this by actually directly aggroing the mobs but better is to leave a pet at the bottom of the dungeon and let it die while the puller runs or gets COTH'd to the group. Add new page. Plat guide for P1999 or any Classic Everquest server or Progression Server. /cast # is going to cast whichever memorized spell is in a certain gem, #1 at the top and going down. A: Two things, the monsters level, and the zone it is in. On this page each Wizard OoW spell is listed as well as what the spell does. If you can't find the info you need there, reroll as a MAG.. Q: So what is AoE grouping, I keep hearing other classes using it as justification for wizards being less than desireable for groups? Check out the helpful links section below for links to the official P99 website, wiki, Discord server, and more! D&D Beyond Once the mobs have all come in and are trying to kill the cleric, the chanter(s) can chain stun them, and once all the mobs have run up and are stunned, the wizards chain cast point blank AoE spells such as Jyll's. Geraldine March 27, 2019 Reply. If sitting you will regain an amount of mana corresponding to your meditate skill (or 2 per tick if lower than level 35), whilst if standing you will regain one mana a tick. 3. In brief, rains are direct damage spells that strike a maximum of four times over the course of three "waves" of damage. - He makes an annoying noise. STR: determines how much you can carry; influences maximum and average damage; influences how quickly you learn many offensive skills. A: Probably not, people ask this every patch too. Spell Damage is arguably one of the most misleading stats that you come across in Everquest. As far as I can recall, xp is split between group members proportionately based upon the amount of xp they needed to attain their current level. A: Probably not, have you checked you have run turned on? Q: What Dragons can I hit with Dragon's Bane? 7. 2: Stacking: Block new spell if slot 6 is effect 'Damage Shield' and < 1005 3: Increase AC by 27 (L60) to 60 (L11) 4: Stacking: Block new spell if slot 10 is effect 'Max Hitpoints' and < 1150 6: Increase Damage Shield by 5 10: Increase Max Hitpoints by 150 : 250: Conjuration: Self: Drain Soul: SHD/60 NEC/48: 1: Decrease Hitpoints by 250. Whether you are new to EverQuest or returning, this is the place! Q: How is xp split between people of varying levels in the same group? Q: What should a wizard choose as his primary specialization? (Minka Zaubermaus). Do I run in a circle screaming? I'll part with one of my four for what you return to me. A: A contentious issue indeed! Nah never! If you do that, it facilitates harder nuking standard aggro permits. A: You probably don't need one if you have your epic and decent resists. Q: What spells help my mana regen, and by how much? (Kwinic Yoegh'ilrymmin). Can charm. A: 796 hit point dmg shield, and +3 mana a tick regen. A: Because someone used a packet sniffer to check it out (See ShowEQ). A: A hot topic! Also some AoEs aren't resistable. 6: Limit: Instant spells only 7: Limit: Minimum Mana Cost (100) 0: Evocation: Single: Ice Vortex Effect II: WIZ/90: 1: Increase Incoming Spell Damage by 1% 2: Limit: Max Level(90) (lose 10% per level over cap) 3: Limit: Resist (Fire allowed) 4: Limit: Effect (Hitpoints allowed) 5: Limit: Spell Type (Detrimental only) 6: Limit: Instant spells only A: Yep, but they have higher ZEMs normally because they are a pain in the arse or hard to get to. A: Depending on a monsters resistance to a given 'element', it will have an ability to resist either partially or fully your spells based on their element.