He awakes aboard an old passenger ferry, dazed and confused he stumbles around the room trying to reclaim his memories. In the chapel, Junpei also discovers that Snake is alive, and was locked inside a coffin and dresses in mysterious cult-like robes. [63], North American first-print cover art, featuring the main characters, "2010's Best Adventure Game Is On Sale For Under $20", "999: 9 Hours, 9 Persons, 9 Doors Review", "Nine Hours, Nine Persons, Nine Doors Review", "Review: Nine Hours, Nine Persons, Nine Doors", "999: Nine Hours, Nine Persons, Nine Doors (DS) Review", "Spoiler Alert: 999: 9 Hours, 9 Persons, 9 Doors", "Review: 'Visual Novel' Nine Hours Mixes Gripping Drama, Spotty Prose", "Inside the Genesis of Virtue's Last Reward and the Challenges of Visual Novels", "『428 ~封鎖された渋谷で~』と『極限脱出 9時間9人9の扉』について聞く、ロングインタビュー完全版", "Kotaro Uchikoshi, creator of the Zero Escape series (interview)", "999: 9 Hours, 9 Persons, 9 Doors Interview Gets Philosophical, Then Personal", "Virtue's Last Reward Creator Talks About The Essence Of Visual Novels At GDC Panel", "Interview: Zero Escape series creator Kotaro Uchikoshi", "Chunsoft Blog: Nine Hours, Nine Persons, Nine Doors The Untold Story", "Shinji Hosoe and Kotaro Uchikoshi Interview: Zero Times", "999 and Zero Escape: Virtue's Last Reward Interview: Aksys gets things done", "Funyarinpa for the whole family: Zero Escape: The Nonary Games – GAMING TREND", "What the Zero Escape games teach us about science", "Shippin' Out Nov. 14-20: Assassin's Creed: Brotherhood, Need for Speed: Hot Pursuit", "Nine Hours, Nine Persons, Nine Doors, One Watch", "Best of the Best (In This Particular Category, at Least)", "999: Nine Hours, Nine Persons, Nine Doors Is The Eleventh M-Rated Game On DS", "Zero Escape's third entry is stalled, but director has hope", "GEIMIN.NET/2009年テレビゲームソフト売り上げTOP1000(ファミ通版)", "GEIMIN.NET/2010年テレビゲームソフト売り上げTOP1000(ファミ通版)", "Extreme Escape 9 Hours 9 Persons 9 Doors Soundtrack", "999: Nine Hours, Nine Persons, Nine Doors released on iOS in Japan, coming stateside this fall", "999: Nine Hours, Nine Persons, Nine Doors hits iOS March 17", "Zero Escape: The Nonary Games Will Come To North America On March 24, 2017", "The New 'Nonary Games' Remake Makes 999 Way Better", "Kotaro Uchikoshi Teases Project Psync, The Nonary Games Includes A Soundtrack", "The Zero Escape collection will release in March for the US", "Zero Escape: The Nonary Games for PS Vita launches December 15 in Europe", "Nine Hours, Nine Persons, Nine Doors for DS Reviews", "999: Nine Hours, Nine Persons, Nine Doors - Emergency exits", "999:Nine Hours, Nine Persons, 9 Doors Review", "The 500 best games of all time: 500-401", "Best Graphic Adventure: Handheld - Nine Hours, Nine Persons, Nine Doors", "Five Visual Novels You Must Play, Even If You Don't Like Anime", "First Look: Team 999's New Vita/3DS Adventure", "Zero Escape: Virtue's Last Reward for Nintendo 3DS", "Review: Zero Escape: Virtue's Last Reward", "Why People Are Freaking Out Over Zero Escape 3", "Zero Escape 3 Will Take Place Between 999 And Virtue's Last Reward", "Zero Escape 3 'More Philosophical Than Past Volumes, https://en.wikipedia.org/w/index.php?title=Nine_Hours,_Nine_Persons,_Nine_Doors&oldid=1002727677, Video games featuring female protagonists, Articles containing Japanese-language text, Short description is different from Wikidata, Pages using collapsible list with both background and text-align in titlestyle, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in multiple platform mode, Official website different in Wikidata and Wikipedia, Creative Commons Attribution-ShareAlike License, This page was last edited on 25 January 2021, at 20:09. They are alive, but seemingly unseen by most people. For more information on the PS4/PC/Vita versions compared to the DS version, please visit its own article. This is a rather useless ending since clearing the True ending will clear this ending. The nine children trapped on the Gigantic in November 2018. However, this isn't to say the game is perfect by any means. Akane was unaware and oblivious of the Nonary Game that Santa planned. They told them that Clover was missing and the players split up to go try to find her. On March 24, 2017, Zero Escape: The Nonary Games, a bundle pack containing a remastered version of 999 with voice acting and a port of Virtue's Last Reward was released for the PlayStation Vita / PlayStation TV, PlayStation 4 and PC. The four remixed songs for Zero Time Dilemma are Extreme Extrication, Trepidation, Riddle and Puzzle and Morphogenetic Sorrow. Junpei and Seven omit the details of Clover's death from Snake. A collection containing an enhanced port of 999: Nine Hours, Nine Persons, Nine Doors (2009) featuring English and Japanese voice tracks for the first time, as well as a port of Zero Escape: Virtue's Last Reward. For the majority of the game, it is portrayed as a realistic murder detective mystery, and then at the end of the game, paranormal and supernatural ideas are introduced such as time paradoxes, morphogenetic fields, and communicating through time. Light gives the rest of the children four-leaf-clover accessories instead of actual four-leaf-clovers, which is immensely more realistic, although in the game, it's possible that he simply lied about the clovers being real to cheer everyone up. 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1 It is the first installment in the Zero Escape series, and was released in Japan in 2009 and in North America in 2010 for the Nintendo DS. 999: Nine Hours, Nine Persons, Nine Doors Walkthrough - Zero Escape: Nonary Games #1 Clover was about to reveal her name, but Ace interrupted them again. Development of the game began after Uchikoshi joined Chunsoft to write a visual novel for them that could reach a wider audience; Uchikoshi suggested adding puzzle elements that are integrated with the game's story. [3][48] Thomas called the premise gripping, and said that the mythology, conspiracies and character backgrounds were engrossing. The music was composed by Shinji Hosoe, while the characters were designed by Kinu Nishimura. Upon release, Nine Hours, Nine Persons, Nine Doors became the eleventh Nintendo DS game to be rated M by the ESRB. Although the murders themselves aren't depicted with the exception of Junpei's so how he did so is open to interpretation. [4][5] An in-game calculator is provided for math-related problems,[6] and the player can ask characters for hints if they find an Escape room too difficult. Junpei then faces the same puzzle Akane did, and relays the solution back to Akane in the past, allowing her to escape with Seven and the other children. the multiple endings), and is able to provide him with guidance as to which choices will succeed. After Clover calmed down, Junpei and Seven told him everything that happened since he was gone. Because of the bottom screen being removed, the narration appears in the same screen as the dialogue. An excited June told them that they found Door 9 and, full of excitement, they rushed to the elevators. Seven then charges at Ace and floors him. The soundtrack for the game was composed by Shinji Hosoe. Critics have also praised its experimental hybridization of visual novel, puzzle and "choose your own adventure". Excluding the Door 9 visited in the Safe ending which contains no escape rooms, the character who travels through the most doors with Junpei is Seven, with 5. [3], Goergen found the sound designs to be unmemorable, saying that the music does not add much and that players would be likely to mute the game after hearing the "beeping" sound effect used for dialogue for too long. The surviving players confront Ace and learn he manipulated the 9th Man to violate the rules and get himself killed in order to both cover his identity and obtain the 9th Man's bracelet. In one ending, Junpei learns that the first Nonary Game was run by Cradle Pharmaceutical, of which Ace is the CEO. Her bracelet number is 4 so her codename comes from the four-leaf clover, which is a symbol of good luck. It was released in Japan on May 29, 2013,[39] and worldwide in English on March 17, 2014. If Door 1, Junpei teams up with Ace and Clover and they enter the chart room and Captain's Quarters. They encounter a female hitchhiker in Egyptian clothing, who Junpei recognizes to be Alice, and Clover stops the car to let her on. High quality Zero Escape gifts and merchandise. As such, 9 holds a widespread superstition in Japan. He described his work on the game as the most straightforward music project he had had, due to receiving concise reference material that answered all his questions about the game; he made a few test tracks, after which everything went smoothly. Created Jan 28, 2013. If Door 2, Junpei teams up with Seven and Lotus and they enter the confinement room and torture room. While unconscious, he was forced to swallow a small bomb. As the room became quiet, they heard a pounding noise. The player learns that the gameplay they have witnessed has been through the viewpoint of young Akane during the first Nonary Game. A large, bumbling mountain of a man, his appearance and behavior hide an intelligent mind well-equipped for solving problems. Top posts february 18th 2018 Top posts of february, 2018 Top posts 2018. However, since 999 was developed specifically for the Nintendo DS's dual screens, certain parts of the game simply do not have the same impact in single-screen platforms. Santa answers that it is just an abstract painting. Although not a DS game, another series of games available on the PlayStation Vita often compared to, According to Kotaro Uchikoshi, hands were originally going to be a very important part of the story, but the idea was declared unacceptable near the end of the production stage, likely because the bracelets themselves blew up while the REDs and DEADs identified by fingerprints, meaning there would likely be players carrying the dismembered hands/fingers of other players. [42], Zero Escape: The Nonary Games, a bundle that contains remastered versions of Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, was released for Microsoft Windows, PlayStation 4 and PlayStation Vita in the West on March 24, 2017. A fan-made flow chart depicting which doors lead to which endings. Because of this, Bateman had to do most of the work "on the fly". Clover leapt into Snake's arms and tearfully welcomed him back to the group. [6], Nine Hours, Nine Persons, Nine Doors features nine main characters, who are forced to participate in the Nonary Game by an unknown person named Zero. The group splitting up to go through Door 4 and Door 5. [6] Bob Mackey at 1UP.com featured Nine Hours, Nine Persons, Nine Doors on a list of "must-play" Nintendo DS visual novels, citing its story, themes and "zany narrative experimentation",[53] and Jason Schreier at Kotaku included it on a list of "must-play" visual novels worth playing even for people who do not like anime tropes. This means Junpei, June, Santa and Ace enter Door 6 while Clover, Seven and Lotus enter Door 1. The characters were originally supposed to be handcuffed to each other as they try to escape, but the idea was scrapped as it was seen as overused, with appearances in light novels such as Mahou Shoujo Riska (2004). 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